Author Archives: 1080Partners

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PowerA Complete Charging Station for PlayStation 4​

Category:Latest News

The Complete Charging Station for PlayStation 4 allows you to charge and display up to two DUALSHOCK 4 controllers and a headset in one convenient spot. A USB port allows you to charge the wireless headset or an additional controller.

Key Features

Officially licensed by Sony
Charges and displays two DUALSHOCK 4 controllers and 1 gaming headset
Snap-down charging


Dual Charging Station
Removable Headset Stand
AC Adapter

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Discover the new ARK Headsets

Category:Latest News
ARK 100 WIRED STEREO HEADSET Get straight into the game with this plug and play headset, featuring the key benefits of the ARK series. 3 EQ modes allow you to customize the audio and, coupled with the supreme comfort provided by our extensively tuned headband, your immersion is guaranteed. For the PC version, the Tritton Audio Centre software provides 7.1 virtual surround sound and full control of your EQ, microphone, voice masks and audio profiles; this is the headset for the competitive gamer.
ARK 300 WIRELESS 7.1 HEADSET The most advanced headset we've ever created. A 4K-compatible HDMI pass-through interface, delivers uncompressed 7.1 audio to provide the most accurate DTS Headphone:X surround sound experience possible. An ultra-low latency wireless connection connects game and chat audio from the headset to the base station, which also doubles as a charging stand. This really is the true embodiment of Tritton's Ultimate Gaming Audio promise.




Our unique monocurve design has been extensively tested and tuned to offer the perfect fit; both to ensure the audio response of the speakers and, most importantly, enhanced comfort over long gaming sessions. The ear cans slide within the monocurve enabling adjustment for different head sizes, whilst the exterior always retains its powerful, unique profile.

The ARK 300 also features the Audionomics Dial that allows you to dynamically alter the fit and audio performance to suit you.


Expecting a single driver to cover all audio frequencies can end in compromise. On the ARK 100 each ear can houses two drivers: one 60mm driver dedicated to superior bass and mid-range response, whilst one 10mm driver (two in the ARK 300) handles higher frequencies.

The result is a far richer, precision audio experience due to each driver handling the frequencies it was designed for.


Accelerometer-based control of color and brightness means that you can customize the headset with ease; simply tilt until you have the color and brightness you desire. You can also control the speed of LED effects, such as breathing, heartbeat and color cycling.

The motion-dynamic adjustment offers an intuitive, engaging way to customize your headset and make it your own.

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The Technomancer on consoles June 28th

Category:Latest News

The Technomancer is a Sci-fi RPG set on Mars during the War of Water, where an aspiring Technomancer faces a myriad of questions as his future grows threatened by the secrets of his past.

Technomancers are “mage-warriors”, who harness, thanks to an innate talent, destructive electrical-based powers, amplified by their cybernetic implants. Both respected and feared by all, they are fearsome warriors trained from a young age to fight. You are one of them, about to finally pass your initiation rite to become a fully-fledged Technomancer.

The Technomancer will offer players action-oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric-focused powers of the Technomancers. But all situations aren’t necessarily to be dealt with brute strength, with dynamic conversation dialogue playing a deep role in quests, changing the story depending on the decisions you make. Craft equipment, weapons and armor for yourself and for the companions you’ll recruit along your adventure, nurturing relationships with them.

On the run from the Secret Police and confronted by the harsh realities of the Red Planet, you must undertake a quest that takes you through forgotten paradises, cities lost under the ice, and dystopian shanties sprawled across Mars’ dusty embrace.

Faced with the cruelty of Mars’ iron-fist enforcers and alien wild-life, can you survive long enough to uncover the truth behind The Technomancer?

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7 Days to Die coming June 28th!

Category:Latest News

Hey there! Rick here from The Fun Pimps. I’m thrilled to share a look at our “survival horde crafting game” 7 Days to Die with you!

A few years ago, my brother and I talked about making a game that would combine elements of some of our favorite games into something new. We’re huge fans of the Fallout series, and Minecraft, among others, and so we started working on what would become 7 Days to Die.

7 Days to Die has sold over 1.5 million copies on PC, which is mind-blowing to us. We’re so grateful to have had amazing support from the community from the very beginning, and now, we’re beyond excited to bring our game to a new audience on PlayStation 4.

So, what is 7 Days to Die? 7 Days to Die combines first-person shooting, survival horror, tower defense and role-playing elements in a mix of combat, crafting, looting, mining, exploration and character growth to create what we hope you’ll think is a unique, addictive experience.

It’s an open-world sandbox game to play alone, via splitscreen, or online, that gives you an enormous amount of freedom to choose how to survive in a post-apocalyptic world. You’re dropped into a harsh environment with almost nothing – not even clothes on your back. Through scavenging, crafting, and hunting, you’ll eventually put together the basic items you’ll need to live. You’ll have to deal with cold, heat, hunger and thirst, and there are wild animals that see you as prey. But that’s not the worst, because you’re not alone — the undead wander all around you. Slow and relatively easy to avoid by day, at night they become merciless, fast-moving killers, hungry for your flesh.

Once you have the basic tools of survival, you’ll need to find or make shelter. Start out with a humble wooden cabin, and over time, as your skills and scavenged loot improve, you’ll be able to build a fortress. Craft weapons, forge tools, sow crops, dig-in and survive. But even the most prepared survivalist can find that their well-laid plans can come crashing down around them…literally!

Everything in 7 Days to Die is fully destructible and moldable, and just as you can shape the world to your needs, the undead can tear it apart. You might have reinforced the doors and windows, you might have crafted mines and traps, but what about the floor under your very feet? Did you strengthen the foundations? What if the undead dig right in from underneath you?

We’re incredibly excited to be working with Telltale Publishing and Iron Galaxy to bring 7 Days to Die to PlayStation 4, with exciting new features and exclusive pre-order skins from The Walking Dead – A Telltale Games Series, including Lee Everett and Michonne!

7 Days to Die can be bought on-disc from your favorite retailer on June 28th!

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The Wolf Among Us

Category:Latest News
The Wolf Among Us

The Wolf Among Us

A stylish new fantasy adventure.

Stepping out from the monumental shadow of Telltale’s superb take on The Walking Dead, the first episode of the five-part The Wolf Among Us series immediately stakes its own claim as one of the most exciting adventure games of the year. Titled Faith, this episode makes filling the shoes of Bigby Wolf, the sheriff of a magical version of New York City populated by the fairytale characters that we all grew up with, is an energetic and memorable experience. Telltale builds upon the same emphasis of choice and consequence as its 2012 predecessor, while providing a starkly different tone via just how physical it is for an adventure game.

Throughout this two-hour chunk of adventure, I enjoyed making many tough decisions as the imposing sheriff of this strange, dangerous, and magical world. I had no qualms with roughing up a suspect, busting down doors, or tearing apart a room during a fight. That last one is particularly important, because the action scenes in Faith are absolutely fantastic.

Think of them as choreographing a fight scene in a movie through the lens of a choose-your-own-adventure book. During a scuffle, the action periodically pauses for a brief moment and gives you the choice of how to proceed. Do you try to talk your way out of a fight, or surprise them with a sucker punch? Toss your opponent at a dresser, or smash them into a sink? Use a bottle, or keep swinging your fists? The handful of these scenes provided a nice bit of excellent chaos, and I felt the urge to replay each one in order to see what sort of different outcomes I could reach if I’d chosen differently. These work particularly well on an iOS device, as the act of tapping on a object to grab it or swiping across the screen to swing a fist feels incredibly satisfying.

This physicality isn’t just limited to our actions as Bigby – the entire world is populated by brash, violent, and downright entertaining characters. As a prequel story to Bill Willingham’s Fables comic series, the story revolves around solving a shocking murder while trying to maintain a semblance of order among a tight-knit community of displaced fairytale characters. Every moment of this episode’s investigation is filled intriguing characters, mysterious settings, and fantastic writing.

Source: IGN

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Rock Band is back and it’s better than ever!

Category:Latest News

Rock Band 4

Today, Thursday March 5, 2015 is a day which will be long remembered by music fans and gamers alike! Harmonix announced this morning that Rock Band, the legendary music platform loved by millions worldwide is coming back, bigger and stronger than ever before!

Sign Up for Rock Band 4 News

for Xbox One or PlayStation 4

Due for release later this year on Xbox One and PlayStation 4, Rock Band 4 is going to BLOW YOU AWAY. A love-letter to fans of the franchise, Rock Band 4 is set to take music gaming to the next level! In addition to a killer on-disc soundtrack, Rock Band 4 will support vast numbers of tracks released since the 2007 launch of the original Rock Band. Harmonix is confident that day one, Rock Band 4 will deliver the most music, period!

Fans of the critically-acclaimed music platform know that music alone does not make the experience. Alongside the launch of the game, Mad Catz will have a full line-up of new music game controllers, ready and waiting to rock as hard as you do!

Mad Catz will introduce a Rock Band 4 Band In A Box™ bundle, which includes a copy of the game, a new Wireless Fender™ Stratocaster™ Guitar Controller, a new Wireless Drum Kit and a Microphone! If you just want to rock out with a Guitar Controller, hey, we got you covered as we’ll have a Guitar Controller Bundle which includes a copy of the game and a Wireless Fender Stratocaster Guitar Controller.


Okay, if you’re not already freaking out, remain calm: if you’re visiting PAX East, Harmonix is running a very special promotion just for visitors to the show. To celebrate the announcement of Rock Band 4, Harmonix will offer a PAX East Wireless Stratocaster Guitar Controller featuring custom artwork of “Gabe” from the Penny Arcade web-comic! To get your hands on this extremely limited-edition collectible, you’ll need to pre-order on-site at the Harmonix booth.

Mad Catz has been working hard with Harmonix to make a suite of all-new music game controllers for rocking out with Rock Band 4, which we believe will prove to be the ultimate music platform for the new generation of consoles! We’re convinced that fans of the franchise will love the new controllers we’re cooking. We’ve turned everything up to 11 this time around! We’ve tweaked several features such as the tilt-sensor on the guitar controllers for extra accuracy and sensitivity. Mic response has been tuned, build-quality has been refined, but more about hardware later. Suffice it to say, we think you’ll all be very happy.

There’ll be lots more Rock Band 4 news as we head into E3 and beyond but right now, to find out more please register your interest by clicking the button below.

Sign Up for Rock Band 4 News

For more information on Rock Band 4, head over to and follow @RockBand or @madcatz on Twitter for updates.


Source: Mad Catz

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This week, on HBO’s Game of Thrones presents Telltale’s The Walking Dead…

Category:Latest News

Tread carefully, for the the night is dark and this article is full of spoilers.

Is it just me, or has anyone else been thinking this season of HBO’s Game of Thronesfeels particularly, er, game-y? Perhaps it’s the simple effect of playing Telltale’s Game of Throneswhile simultaneously watching the fifth season. Or maybe (probably), when your job is to talk about games, you start seeing everything as one.

But just think about it. Every appearance from the Sand Snakes has looked like the intro cutscene for a fighting game character, showcasing their special weapons and combos. Then there’s the bizarre Unsullied/Son’s of the Harpy battle, which felt like a glitched-out Telltale fighting sequence trying its best to render things correctly. Finally, there’s Jorah’s choice to conceal his greyscale at the end of episode five, which, as this helpful redditor points out, was basically the same exact cliffhanger shot from Telltale’s first season of The Walking Dead.

Yet none of that comes close to the most game-y of Game of Thrones gamifications ever: last night’s episode, “Hardhome.”

During the long-awaited (particularly for book-readers) first meeting between Tyrion and Daenerys, there seemed almost the ghost of a dialogue options box beneath each character as they spoke, their banter coming across like the result of a player’s carefully selected path. Like the Telltale adaptation’s conversation mini-battle with Cersei, the consequences of each characters dialogue choice almost felt like it should be flashing in a notification box across the upper lefthand corner. “You complimented Daenery’s leadership. She’ll remember that,” it says on Tyrion’s screen. While, in Daenerys playthrough, she wonders whether or not she’s just naively let another traitor into her midsts by accepting Tyrion as an advisor.


Then there’s Jon Snow’s winning over of a large crowd of Wildlings, in an almost eerily similar fashion to Bigby Wolf’s very same challenge at the end of Wolf Among Us. Sure, Jon chooses to be blunt and honest with his dialogue choice regarding Mance’s death. But, presumably, this is because Jon knows his earlier choice to defy Stannis and show Mance mercy will probably win him more brownie points if it comes from Tormund’s mouth rather than his own.

Yet, even picking up on all those Telltale mechanics scattered across this season could not prepare me for the episode’s most Telltalest trope of all: plot development through a tense walker-horde sequence. Jon made a bunch of consequence-filled narrative choices throughout the battle; like deciding to stay and fight, even though it might jeopardize his grander mission with the Wildlings. Or running for the dragon glass—leaving the dragon glass behind. And who didn’t hear the little achievement sound over the visual of a flashing Trophy symbol and the words “Weapon Upgrade,” after Jon discovers the true worth of Valyrian steel?

I’m not saying Benioff and Weiss (the HBO showrunners) play the games. Honestly, I’d be surprised if either of them knew how to hold a videogame controller. But there’s something to be said for the profound effect an interactive experience of the game of thrones has had on how I view the show’s choices and narrative paths. After attempting to be a chess player myself in Telltale’s adaptation, every decision a character makes on the show feels more palpable—like an active, difficult choice made right then and there rather than one dictated by the script or plot.

In this episode, I was just glad someone else was holding the controller. Because I don’t know if I could have survived that White Walker QTE fight, even with Valyrian steel.



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Tritton Kunai Wireless Stereo Headset

Category:Latest News

Highly Versatile 2.4GHz Wireless Audio

TRITTON’s Kunai Wireless Stereo Headset provides a comfortable, first-rate audible experience for virtually any gaming device. The Kunai Wireless outputs high-fidelity game and chat audio through two precision-tuned 40mm speakers employing neodymium magnets. Featuring a wireless range of 33 feet, the TRITTON Kunai is the ideal headset for all your gaming needs.

Works with Nearly ANY Gaming Device

The Kunai Wireless is compatible with a wide variety of platforms including the Xbox 360 console, PlayStation 4 and PlayStation 3 systems, PlayStation Vita, Wii U, Nintendo 3DS, Windows PC, and Mac. In addition, the Kunai is compatible with smartphones, tablets, MP3 players and most devices employing 3.5mm output.

Designed for Extended Gaming Sessions

The Kunai Wireless keeps your ears comfy with its padded, adjustable headrail, which extends an extra 1.25 inches on either side to accommodate a wide range of head sizes. When it’s time for a break from the action, the plush earcups swivel to provide a comfortable around-the-neck resting position. Learn more about it!

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Unreal visited Fortaleza, Brazil

Category:Latest News


Unreal visited Fortaleza and had a lot to say about the creativity of the Brazilian Development Community. David from 1080partners will be in Salvador, Bahia this week talking about how to break into the games business on May 16, 2015.

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Bethesda hosting its first e3 conference ever in 2015

Category:Latest News

Bethesda E3

Details about what to expect from the showcase are thin on the ground but, as it’s the first time the studio has ever decided it was worth holding a conference, speculation is already rife on what may be revealed.

The title most expect to be announced is Fallout 4, rumours of which have been flying for years. After a couple of years of rumors, including a reference from a voice actor in 2013, a trademark for Fallout 4 in Europe, and even a website that ended up being a hoax, leaked documents back in 2013 suggested the title would be set in Massachusetts. Now, if denizens of the web are to be believed, we could be mere months from finding out for certain.

While there’s an outlying chance we could be seeing a new Elder Scrolls title, it seems unlikely given The Elder Scrolls Online will have just hit consoles and Skyrim only arrived four years ago. Considering the last Fallout game arrived in 2010, we’ve been waiting slightly longer for a new one of those.

There’s plenty of other options too, of course. Dishonored came out in 2012 and demand for a sequel has been high, while we’re still waiting for more information on Doom. As for last year’s Wolfenstein: The New Order and The Evil Within though, they probably came out too recently to merit sequel announcements already.

Source: IGN


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1080partners Twitter

In case you were curious to know what Mr. Toad's glamour might've looked like in #TWAU Season 1 - if he could've afforded it - here's some concept art for you.

Now how could he not afford a glamour and yet afford to drive a car in NYC? 🤷


Following the news that Sony will increase the price of the PlayStation 5 in several markets, Microsoft has confirmed that it will not adjust the price of the Xbox Series X and S.

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