Author Archives: 1080Partners

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What’s next for Telltale Games?

Category:Latest News

Telltale may have transformed the way episodic games are delivered on digital platforms, but the studio's subsequent season pass discs that arrive at retail have also been a huge hit for the company, MCV can reveal.

 It's been wildly successful," head of creative communications Job Stauffer (pictured right) told MCV at Gamescom. 

"We pioneered the sort of  digital-to-retail model early on with The Walking Dead in 2012, and now that every console's connected online, the season pass disc structure means we're able to premiere in stores the same day we premiere digitally." 

He's not worried about gamers potentially trading in those season pass discs, either: "The disc itself will access the content as it becomes available, which is a little different from buying a code or purchasing the rights digitally, as the discs are tradable, exchangeable and sellable. So it becomes this nice in-between where consumers are happy, we're happy, retailers are super happy, and we've been finding a great amount of success with the model."

Indeed, Stauffer said Telltale has "big expectations" for the forthcoming season pass discs of Batman: The Enemy Within and Minecraft: Story Mode – Season Two, and that the company's also looking into shipping more games on disc in full once they're completed, such as the recent physical edition of Minecraft Story Mode: The Complete Adventure for the Nintendo Switch.

"We're really happy about [The Complete Adventure on Switch], and we expect to see more of our games heading to Switch very soon, too," Stauffer added. "The next game you'll see [on Switch] after Minecraft may very well be the first season of Batman, as it's still fresh in the studio right now, and we expect to follow it up soon with other titles like Guardians of the Galaxy and Minecraft: Story Mode – Season Two."

Those might sound like rather 'safe' and family-friendly choices compared to the rest of Telltale's slate, but Stauffer assured us that nothing was outside the realms of possibility for Switch.

"We're looking backwards and forwards [in our portfolio] and we're really excited about the Switch. To say we're steering away from other content because the audience isn't there isn't true. Looking at The Walking Dead, for instance, I don't think we're in as much of a rush right now, because looking into earlier seasons might require some additional effort to bring our content up to speed and up to Nintendo's standards.

"No series is out of the question for us to bring to Switch. We'll be examining everything and hopefully making a lot of fans happy. Plain and simple, the Nintendo Switch is a perfect match for Telltale. [Development has been] seamless and perfectly suited to everything that we do."

Going forward, Telltale has its sights set on an almost TV-like production structure, with yearly instalments of its games.

"Right now, our work is about elevating the Telltale brand, in and of itself, and how we've come into our own as more of a kind of interactive TV network and a studio that's really doing something different where we're writing and designing and releasing content on a regular basis across multiple different genres, whether that's an apocalyptic undead drama like The Walking Dead, or a family-driven comedy adventure like Minecraft, or sci-fi action like Guardians of the Galaxy. To have this footprint now that sits firmly between video games and premiere narrative entertainment – something between video games and HBO and Netflix – that's what we're really proud of and how we've grown out right across everything.

"I think you're going to start seeing our format design start to change and evolve over the next 18 months, just as well as you're going to see maybe our episodic release structure change and evolve. Right now, you're used to seeing five episodes come out per series, and even something as simple as that could change very soon. The cadence at which you're getting those episodes is going to change very soon. So, as we move into 2018, players can expect an evolution of Telltale both in design and release structure happening incrementally and hopefully with the games you've been wanting to see from us the most."


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Let your Road Rage out this fall!

Category:Latest News
Leading video game publisher Maximum Games has announced it will publish independent developer Team6 Game Studios’ motorcycle brawler Road Rage as a physical retail and digital release on Oct. 24 for the PlayStation®4 computer entertainment system, Xbox One and Windows PC.

Road Rage is an over-the-top motorcycle action game in which players race, battle and hustle their way up the ranks of an outlaw motorcycle gang. Joyride around an open-world city torn apart by underground crime, earning money and building a reputation for taking no prisoners in knock-down, drag-out, high-speed combat.

Ride in style on a variety of customizable bikes, then push them to the limit in all-out gang warfare with an arsenal of hard-hitting weapons and slick maneuvers through over 90 story-driven and side missions.

Road Rage is available to preorder now and is rated M (Mature) by the ESRB. For the latest updates as release approaches, visit, and follow MaximumGames on Facebook and @MaximumGames Twitter.

About Maximum Games

Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past three years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at

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Dead Alliance is out in stores now!

Category:Latest News

Dead Alliance is now available on Xbox One, PS4 and PC from Maximum Games. Dead Alliance is the fast paced shooter that lets players unleash flesh-hungry zombies against one another in battle. The game is available at major retailers throughout Latam. The “Rapid Dominance” Day One Edition contains three bonus loadouts featuring unique multiplayer weapons and perks.

Developed by Psyop Games and IllFonic, Dead Alliance raises the stakes of competitive shooters with zMods, zombie-controlling tech that turns the undead into powerful weapons. Set in a post-apocalyptic wasteland where warring military factions fight for control of humanity’s last resources, zombies can swarm, flank, block, distract and surprise opponents, swinging a fight in the blink of an eye. The game includes a variety of single-player and 4v4 multiplayer modes, including Team Deathmatch, King of the Hill, Capture and Hold, Free for All, the MOBA-inspired Attrition mode, and Solo Survival.


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Path of Fire is coming!

Category:Latest News

The fires of war are burning in the South as the rogue god Balthazar wages a scorchedearth campaign against the Elder Dragons. Follow his path to the Crystal Desert and Elona. Tyria’s fate hangs in the balance. Join thousands of other players in a persistent online world in Guild Wars 2: Path of Fire, the second expansion to the award-winning Guild Wars 2. You’ll experience a new chapter in Tyria’s story, explore vast new maps astride your very own mounts, and unlock nine new elite specializations to customize your playstyle.

Pre-Purchase Bonuses

• The Spearmarshal’s Gift. A special gift from an anonymous friend in Elona. Use this to choose one weapon skin from the Sunspear Weapon Set.
• “Elonian Envoy” Title. Whether you’re a new arrival to Elona or coming home, build bridges by displaying this symbol of respect and friendship.
• Miniature Balthazar. This exclusive miniature replica of the god of War and Fire is on the warpath…as long as he’s following you.

Deluxe Edition Bonuses

• Additional character slot. Unlock an additional slot to create a new character on your game account.
• Identity Repair Kit. Give an existing character a brand new look and name with a Total Makeover Kit and Name Change Contract.
• Sunspear Outfit. An heirloom passed down by Elona’s greatest heroes. Unlock the Sunspear Outfit for use by every character on your account.
• Lily of the Elon permanent pass. Rub elbows with Amnoon’s nobility—and its criminal underground—on a luxury riverboat casino outfitted with vendors and other convenient amenities.

Max-Level Boost

When you purchase Guild Wars 2: Path of Fire, you’ll receive a Max-Level Boost to instantly raise one character’s level to 80. You’ll gain immediate access to Guild Wars 2’s max-level content, along with gear and gold to help you begin your journey.

Key Features

• Mounts. Mounts are far more than a speed boost—they’re a whole new way to explore the world of Tyria. Unlock and train them using the max-level Mastery progression system, and explore freely by leaping across canyons, bounding up high cliffs, and skimming over quicksand.
• Elite specializations. Evolve and customize your level 80 characters with new elite specializations for every profession. With a variety of  laystyles, weapon choices, and traits to choose from, there are more options than ever to play your way.
• New rewards. Collect and upgrade armor sets and weapon skins that reflect the beauty, magic, and culture of the desert.
• Bounties. Kick off challenging boss events whenever you’re ready to take them on. Everyone can join the hunt!
• No Subscription. Get the game and play. It’s that simple. No further purchases required. You don’t need to purchase the previous expansion, Guild Wars 2: Heart of Thorns, to play. In addition, when you make a Guild Wars 2 account, the entire core game is yours to explore free.

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We Happy Few will arrive to consoles and Pc!

Category:Latest News

Gearbox Publishing – in partnership with Compulsion Games – is thrilled to announce that We Happy Few is coming to the Xbox One, PlayStation®4, and PC on April 13th, 2018!

Experience the fun of the former Early Access title in its full glory, with even more story, brand new locales, helpful new items and weapons, and thrilling new quests.

Enter the world of Wellington Wells, a quaint English town where the inhabitants are always cheerful thanks to “Joy”, a literal happy pill. Follow the storylines of three moderately terrible people as they try to fight, sneak, or talk their way out of Wellington Wells.

  • Explore the World of Wellington Wells – Take a stroll through the Village of Hamlyn, or intrepidly explore several as-of-yet undiscovered locations–just don’t stray too far into the Garden District. The Joy-allergic Wastrels live there, and you don’t want to associate with them, do you?
  • A Dystopia of Your Own Making – The retrofuturistic, psychedelic world of Wellington Wells is procedurally generated, meaning that you’ll never have the same experience twice!
  • A Day in the Life – Step into the shoes of three distinct “Wellies”, and play through their storylines to discover the complex history of the town and its inhabitants.

We Happy Few is releasing on April 13th! All pre-orders come with the in-game “Jolly Brolly” parasol weapon! PlayStation customers will receive an exclusive dynamic PS4 theme, while Xbox One, Steam, GOG, and Humble Store customers can access the alpha version of the game – which includes the Life in Technicolour update – at the time of pre-order.

If you bought We Happy Few during its Xbox Game Preview or Early Access phase, you’ll automatically receive the Standard Edition of the game and the pre-order bonus at no extra cost. Tier 1 Kickstarter backers will receive the game for free, while Tier 2 and up backers will receive the full game, plus the season pass and pre-order bonus. All the backers who chose Tier 10 and up will receive all of the aforementioned rewards, plus the Collector’s Set!

Those who seek further adventures in Wellington Wells can purchase the We Happy Few Deluxe Edition to access the DLC Season Pass! The Season Pass will consist of three pieces of additional game content, which will be released as they become available.

We’re so excited to be partnering with Compulsion Games to publish We Happy Few, and we can’t wait to share more information with you. Stay tuned!

For more information about We Happy Few, follow Gearbox on TwitterFacebook, and Instagram, and the official We Happy Few website.

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The Escapists 2 take you to Space!

Category:Latest News

In this recent trailer, The Escapists 2, the sequel to the best selling, award winning game, takes players to a penal colony up in space, where they have to deal with robotic guards and dogs.

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Minecraft Story Mode First Season Debuts on Nintendo Switch August 22

Category:Latest News

Hey fellow adventurers, guess what? The next episode of Minecraft: Story Mode – Season Two will be here in less than two weeks! And later this month, the entire first season will arrive on Switch, marking our first (but probably not our last) release on Nintendo’s latest console. Here are the details:

The team at Telltale Games, along with Mojang, announced that episode two of Minecraft: Story Mode – Season Two will premiere on August 15. The episode, entitled ‘Giant Consequences,’ will be available for download on Xbox One, PlayStation 4, PC, Mac, iOS, and Android-based devices.

Jesse and the gang survived the Sea Temple, but they brought home a little more than they bargained for: a lost adventurer, a powerful device, and a colossal enemy capable of grinding Beacontown to dust. There may be more to this fearsome foe than meets the eye, but to find out, Jesse — together with a few trusty friends — must embark on another adventure, this time into the icy unknown…

We also confirmed today that Minecraft: Story Mode – The Complete Adventure will be available on Nintendo Switch starting August 22 in North America and August 25 in Europe and other regions. Available as both a digital download and a physical cartridge at retail, The Complete Adventure includes all eight episodes from the first season of Minecraft: Story Mode: five episodes from the original season pass, plus the three bonus episodes from the ‘Adventure Pass’ add-on series.

If you haven’t played the first season of Minecraft: Story Mode yet, you’ll embark on a perilous adventure across the Overworld, through the Nether, to the End, and beyond. While attempting to enter EnderCon and meet Gabriel the Warrior, Jesse and friends discover that something is wrong… something dreadful. Terror is unleashed, forcing Jesse to set out on a quest to find The Order of the Stone in hopes of saving the world from oblivion.

With episode two of Minecraft: Story Mode – Season Two, Minecraft: Story Mode – The Complete Adventure on Switch, episode three of Marvel’s Guardians of the Galaxy, and the season premiere of Batman: The Enemy Within all launching this month, it’s going to be a very big, busy August for Telltale. Be sure to follow us on Twitter, Facebook, and Instagram so you don’t miss a thing!

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Coming Soon: TT Isle of Man: Ride on the Edge

Category:Latest News

TT Isle of Man: Ride on the Edge welcomes you to the most famous motorbike race of all time: Isle of Man TT (Tourist Trophy). No other motorcycle race is as challenging or revered as the Isle of Man. Held on 38 miles of treacherous track – with a seemingly never-ending series of bends, bumps and jumps – the infamous race features 264 turns and is longer and more difficult than all other MotoGP™ tracks put together! Test your stamina and skill as you risk it all for a chance to have your name inscribed in history as winner of the most daring race in the world!


THE ISLE OF MAN PERFECTLY REPRODUCED – Meticulously detailed Mountain Course replicated with each stretch and bend of the circuit.
OFFICIAL RIDERS AND THEIR SUPER-POWERED BIKES – 24 riders, 38 bikes, and sidecars rocketing along village and mountain roads at 200 mph.
TRUE SENSATIONS OF RIDING – Accurate bike physics as confirmed by famed TT riders.
REALISTIC ROAD RACING TECHNIQUES – Accurately represents the uniqueness and the challenge of the motorcycling discipline.
CAREER MODE INSPIRED FROM TT – Training and qualifying rounds on 10 different tracks, and a garage for managing and fine-tuning bikes.
CHALLENGE FRIENDS ONLINE – Play with up to 8 other people to prove you’ve got what it takes to win the trophy.

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Atari unveils its brand new console

Category:Latest News

Atari finally offered a first look at its new mysterious console, after teasing the product at E3 2017.

Called the Ataribox, it aims at delivering both “classic gaming content” and “current gaming content,” the announcement reads, without further details on what we should expect.

Atari rather chose to focus on giving details about the design of the Ataribox: “Inspired by classic Atari design elements (such as the iconic use of wood, ribbed lines, and raised back); we are creating a smooth design, with ribs that flow seamlessly all around the body of the product, a front panel that can be either wood or glass, a front facing logo, indicator lights that glow through the material, and an array of new ports (HDMI, 4xUSB, SD),” the announcement said (as provided by Polygon). “We intend to release two editions: a wood edition, and a black/red edition.”

Atari added that “those ports suggest modern internal specs” and that its objective is to “create a new product that stays true to our heritage while appealing to both old and new fans of Atari.”

More details should be revealed soon, Atari added: “We know you are hungry for more details; on specs, games, features, pricing, timing etc. We’re not teasing you intentionally; we want to get this right, so we’ve opted to share things step by step as we bring Ataribox to life, and to listen closely to Atari community feedback as we do so. There are a lot of milestones, challenges and decision points in front of us in the months ahead. We’ll be giving you lots more information and status updates as we progress, and we are thrilled to have you along for the ride!”

Here are a couple of pictures released alongside the statement:


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Xbox One X to sell 17 million units by 2021

Category:Latest News

Microsoft put a huge focus on its upcoming Xbox One X during the company’s E3 briefing, highlighting numerous 4K-enhanced titles among 22 games that will have at least temporary exclusivity on the Xbox One. While the system’s $499 price tag will make it a tough sell, the Xbox One X should still manage upwards of 20 million units by 2022, according to DFC Intelligence.

The firm has today issued a new brief that forecasts 17 million units sold by the end of 2021. Those 17 million will bring the Xbox One family of systems up to 63 million, DFC says. It’s worth noting that Sony’s PlayStation 4 already stands at more than 60 million units sold worldwide, with the beefier PS4 Pro accounting for about 20% of sales since it launched late last year.

The problem for Xbox One X is that it’s ultimately designed to cater to a demographic that’s inherently quite small. “Xbox One X is an expensive system designed to appeal to a fairly narrow demographic of gamers who want high quality graphics but do not want to spend money on a high-end PC,” says DFC analyst David Cole. “The challenge is that is a fairly small addressable market, even as sales of 4k television sets start to soar. Both the Nintendo Switch or Sony PlayStation 4 offer a very strong value proposition that consumers seem to be flocking to.”

From the software side, DFC also found that 130 titles are expected to be released for Xbox One between now and 2018, and of those, 25 are exclusive but most will be available for the PC as well. Cole does not believe the exclusives will be a factor in overall hardware sales, however.

“Many of the exclusives are fairly minor indie titles that will probably not take advantage of the enhanced graphics features of the system,” he says. “Furthermore, the leap from 1080 to 4k resolution is simply not as revolutionary as the previous movement from standard definition to high definition.”

DFC’s latest Xbox One X estimate comes as part of its larger global games industry forecast, which states that new hardware along with further growth in the mobile and PC sectors will drive the game industry to reach record sales of $102 billion this year, up 8% over 2016. More info on the report is available here.